STRINGTABLE Prefsmaterial
{
	Prefsmaterial			"Material Manager";
	PREF_MM_SIZE			"Default Size";
		PREF_MM_SIZE_SMALL	"Small";
		PREF_MM_SIZE_MED	"Medium";
		PREF_MM_SIZE_LARGE	"Large";
		PREF_MM_SIZE_HUGE	"Huge";
	PREF_MM_SHSCENE			"Shader Default Project";
	PREF_MM_MATSCENE					"Material Default Project";
	PREF_MM_FRATE						"Frame Rate (FPS)";
	PREF_MM_PREV						"Preview Length (sec)";
}
