// C4D Dialog Strings

DIALOGSTRINGS DLG_PM_IMGFORMAT
{
	 TFORMAT "Image Format";
	 TNAME "Name";
	 TITLE "New Texture";
	 TWIDTH "Width";
	 THEIGHT "Height";

	 TPIX2 "PX";
	 TSIZE "Size";
	 TFILENAME "Filename";
	 TDOTS "...";

	 TMODE "Mode";
	 TRGB "RGB";
	 TGREY "Grayscale";

	 TDEPTH "Bits per channel";
	 TDEPTH1 "8 bit";
	 TDEPTH2 "16 bit";
	 TDEPTH3 "32 bit";

	 TMEM "Max. Memory/Layer:";
	 TFILL "Color";
	 TFILLBG "Background";
	 TFILLFG "Foreground";
	 TFILLTRANS "Transparent";
	 TFILLCOLOR "Color";

	 TPIXEL "pixels";
	 TINCH "inches";
	 TCM "cm";
	 TRESOLUTION "Resolution";
	 TDPI "pixels/inch (dpi)";
	 TDPC "pixels/cm";
}