STRINGTABLE Xsunburst
{
	Xsunburst "Sunburst Shader";

	SUNBURSTSHADER_COLOR			"Color";
	SUNBURSTSHADER_SCALE_R 		"R Frequency";
	SUNBURSTSHADER_SCALE_A 		"A Frequency";
	SUNBURSTSHADER_FREQUENCY	"T Frequency";
	SUNBURSTSHADER_TURBULENCE "Turbulence";
	SUNBURSTSHADER_RADIUS			"Radius";
	SUNBURSTSHADER_HEIGHT 		"Height";
}
