STRINGTABLE Xstar 
{
	Xstar "Star Shader";

	STARSHADER_COLOR1				"Color 1";
	STARSHADER_COLOR2 			"Color 2";
	STARSHADER_STREAKS			"Streaks";
	STARSHADER_INNERRADIUS 	"Inner Radius";
	STARSHADER_OUTERRADIUS 	"Outer Radius";
	STARSHADER_DENSITY			"Density";
}
