// C4D-StringResource
// Identifier	Text

STRINGTABLE
{
	GV_EXTAG_NAME_STRING "XPresso";

	GV_DEGREE_NODE_TITLE_STRING "Degree";
	GV_DEGREE_OPERATOR_NAME_STRING "Degree";
	GV_DEGREE_TO_RAD_TEXT_STRING "Degree to Radians";
	GV_RAD_TO_DEGREE_TEXT_STRING "Radians to Degree";

	GV_COLORSPACE_NODE_TITLE_STRING "Colorspace";
	GV_COLORSPACE_OPERATOR_NAME_STRING "Colorspace";
	GV_RGB_TO_HSV_TEXT_STRING "RGB to HSV";
	GV_HSV_TO_RGB_TEXT_STRING "RGB to RGB";
	GV_RGB_TO_HLS_TEXT_STRING "RGB to HLS";
	GV_HLS_TO_RGB_TEXT_STRING "HLS to RGB";

	GV_ABS_OPERATOR_INPUT_STRING "Value";
	GV_ABS_OPERATOR_OUTPUT_STRING "Absolute Value";
	GV_ABS_NODE_TITLE_STRING "Absolute";
	GV_ABS_OPERATOR_NAME_STRING "Absolute";

	GV_FORMULA_OPERATOR_INPUT_STRING "Variable";
	GV_FORMULA_OPERATOR_OUTPUT_STRING "Result";
	GV_FORMULA_NODE_TITLE_STRING "Formula";
	GV_FORMULA_OPERATOR_NAME_STRING "Formula";
	GV_OPERATOR_MENU_SET_FORMULA_STRING "Enter Formula";
	GV_OPERATOR_FORMULA_SET_STRING "Formula";
	
	GV_OBJECT_NODE_TITLE_STRING "Object";
	GV_OBJECT_OPERATOR_NAME_STRING "Object";

	GV_SOUND_NODE_TITLE_STRING "Sound";
	GV_SOUND_OPERATOR_NAME_STRING "Sound";

	GV_GENERATOR_NODE_TITLE_STRING "Generator";
	GV_GENERATOR_OPERATOR_NAME_STRING "Generator";

	GV_OBJECT_PORT_UNDEFINED "Undefined";

	GV_OBJECT_OPERATOR_THIS_STRING "This Object";
	GV_OBJECT_OPERATOR_UP_STRING "Up in Hierarchy";
	GV_OBJECT_OPERATOR_DOWN_STRING "Down in Hierarchy";
	GV_OBJECT_OPERATOR_NEXT_STRING "Successor on this Level";
	GV_OBJECT_OPERATOR_PREV_STRING "Predecessor on this Level";
	GV_OBJECT_OPERATOR_FIRST_IN_LEVEL_STRING "First on this Level";
	GV_OBJECT_OPERATOR_LAST_IN_LEVEL_STRING "Last on this Level";
	GV_OBJECT_OPERATOR_FIRST_STRING "First in Project";
	GV_OBJECT_OPERATOR_LAST_STRING "Last in Project";

	GV_OBJECT_OPERATOR_DISTANCE_STRING "Start Distance";
	GV_OBJECT_OPERATOR_START_TYPE_STRING "Start Position";
	GV_OBJECT_OPERATOR_PATH_TYPE_STRING "Reference Mode";
	GV_OBJECT_OPERATOR_PATH_EDIT_STRING "Edit Path";

	GV_OBJECT_OPERATOR_LOCAL_MATRIX_STRING "Local Matrix";
	GV_OBJECT_OPERATOR_GLOBAL_MATRIX_STRING "Global Matrix";
	GV_OBJECT_OPERATOR_OBJECT_OUTPUT_STRING "Object";

	GV_OBJECT_OPERATOR_HISTORY_STRING "History depth";

	GV_OBJECT_OPERATOR_HISTORY_INPUT_STRING "History level";
	GV_OBJECT_OPERATOR_HISTORY_POS_OUTPUT_STRING "Previous position";
	GV_OBJECT_OPERATOR_HISTORY_ROT_OUTPUT_STRING "Previous rotation";
	GV_OBJECT_OPERATOR_HISTORY_SIZE_OUTPUT_STRING "Previous scale";
	GV_OBJECT_OPERATOR_HISTORY_GLOBAL_OUTPUT_STRING "Previous global matrix";
	GV_OBJECT_OPERATOR_HISTORY_LOCAL_OUTPUT_STRING "Previous local matrix";
	GV_OBJECT_OPERATOR_HISTORY_VELOCITY_POS_OUTPUT_STRING "Position velocity";
	GV_OBJECT_OPERATOR_HISTORY_VELOCITY_ROT_OUTPUT_STRING "Rotation velocity";
	GV_OBJECT_OPERATOR_HISTORY_VELOCITY_SIZE_OUTPUT_STRING "Scale velocity";
	 
	GV_TRACK_NODE_TITLE_STRING "None";
	GV_TRACK_OPERATOR_NAME_STRING "Track";
	 
	GV_POINT_NODE_TITLE_STRING "Point";
	GV_POINT_OPERATOR_NAME_STRING "Point";

	GV_BOX_NODE_TITLE_STRING "Bounding Box";
	GV_BOX_OPERATOR_NAME_STRING "Bounding Box";

	GV_COLLISION_NODE_TITLE_STRING "Collision";
	GV_COLLISION_OPERATOR_NAME_STRING "Collision";

	GV_POLY_NODE_TITLE_STRING "Polygon";
	GV_POLY_OPERATOR_NAME_STRING "Polygon";

	GV_POINT_OPERATOR_INPUT_OBJECT_STRING "Object";
	GV_POINT_OPERATOR_INPUT_INDEX_STRING "Index";
	GV_POINT_OPERATOR_INPUT_POS_STRING "Position";
	GV_POINT_OPERATOR_OUTPUT_NR_OF_POINTS_STRING "Number of points";
	GV_POINT_OPERATOR_OUTPUT_POS_STRING "Position";

	GV_POINT_OPERATOR_MODE_GLOBAL_STRING "Global Coords";
	GV_POINT_OPERATOR_MODE_LOCAL_STRING "Local Coords";

	GV_CONDITION_NODE_TITLE_STRING "Condition";
	GV_CONDITION_OPERATOR_NAME_STRING "Condition";

	GV_CONDITION_OPERATOR_SWITCH_STRING "Switch";

	GV_MATH_OPERATOR_NAME_STRING "Math";
	GV_MATH_NODE_TITLE_STRING "Math";

	GV_ADD_NODE_TITLE_STRING "Add";
	GV_SUB_NODE_TITLE_STRING "Subtract";
	GV_MUL_NODE_TITLE_STRING "Multiply";
	GV_DIV_NODE_TITLE_STRING "Divide";
	GV_MOD_NODE_TITLE_STRING "Modulo";

	GV_FLOATMATH_OPERATOR_NAME_STRING "FloatMath";
	GV_FLOATMATH_NODE_TITLE_STRING "FloatMath";

	GV_FLOATFUNC_OPERATOR_NAME_STRING "FloatFunc";
	GV_FLOATFUNC_NODE_TITLE_STRING "FloatFunc";

	GV_FLOATFUNC_OPERATOR_EXP_TEXT_STRING "Exp";
	GV_FLOATFUNC_OPERATOR_LN_TEXT_STRING "Ln";
	GV_FLOATFUNC_OPERATOR_LN10_TEXT_STRING "Ln10";
	GV_FLOATFUNC_OPERATOR_SQRT_TEXT_STRING "Sqrt";
	GV_FLOATFUNC_OPERATOR_FLOOR_TEXT_STRING "Floor";
	GV_FLOATFUNC_OPERATOR_CEIL_TEXT_STRING "Ceil";
	GV_FLOATFUNC_OPERATOR_POW_TEXT_STRING "Pow";
	GV_FLOATFUNC_OPERATOR_POW2_TEXT_STRING "Pow2";

	GV_RESULT_NODE_TITLE_STRING "Result";
	GV_RESULT_OPERATOR_NAME_STRING "Result";

	GV_CLAMP_NODE_TITLE_STRING "Clamp";
	GV_CLAMP_OPERATOR_NAME_STRING "Clamp";

	GV_MIX_NODE_TITLE_STRING "Mix";
	GV_MIX_OPERATOR_NAME_STRING "Mix";

	GV_MIX_OPERATOR_MIX_STRING "Mixing factor";
	GV_MIX_OPERATOR_VALUE1_STRING "Value 1";
	GV_MIX_OPERATOR_VALUE2_STRING "Value 2";

	GV_CLAMP_OPERATOR_LOWER_BOUND_STRING "Lower Bound";
	GV_CLAMP_OPERATOR_UPPER_BOUND_STRING "Upper Bound";
	GV_CLAMP_OPERATOR_VALUE_STRING "Value";
	
	GV_RANDOM_NODE_TITLE_STRING "Random";
	GV_RANDOM_OPERATOR_NAME_STRING "Random";

	GV_NOISE_NODE_TITLE_STRING "Noise";
	GV_NOISE_OPERATOR_NAME_STRING "Noise";

	GV_NOISE_NOISE_STRING "Noise";
	GV_NOISE_TURBULENCE_STRING "Turbulence";
	GV_NOISE_FRACTAL_STRING "Wavy Turbulence";
	GV_NOISE_FBM_STRING "Fractal Brown Movement";

	GV_OPERATOR_INPUT_RANDOM_SEED_STRING "Random Seed";
	GV_OPERATOR_MENU_RANDOM_SEED_STRING "Seed";
	GV_OPERATOR_MENU_RANDOM_MODE_STRING "Mode";

	GV_RANDOM_MODE_FREE_STRING "Real Random"; 
	GV_RANDOM_MODE_TIME_STRING "Repeatable";

	GV_CONST_NODE_TITLE_STRING "Constant";
	GV_CONST_OPERATOR_NAME_STRING "Constant";

	GV_COMMENT_NODE_TITLE_STRING "Remark";
	GV_COMMENT_OPERATOR_NAME_STRING "Remark";

	GV_OPERATOR_COMMENT_SET_STRING "Remark";
	
	GV_OPERATOR_CONST_TYPE_REAL_STRING "Number";
	GV_OPERATOR_CONST_TYPE_STRING_STRING "String";

	GV_SPY_NODE_TITLE_STRING "Spy";
	GV_SPY_OPERATOR_NAME_STRING "Spy";

	GV_REAL2VECT_NODE_TITLE_STRING "Reals2Vector";
	GV_REAL2VECT_OPERATOR_NAME_STRING "Reals2Vector";

	GV_VECT2REAL_NODE_TITLE_STRING "Vector2Reals";
	GV_VECT2REAL_OPERATOR_NAME_STRING "Vector2Reals";

	GV_MATRIX2VECT_NODE_TITLE_STRING "Matrix2Vectors";
	GV_MATRIX2VECT_OPERATOR_NAME_STRING "Matrix2Vectors";

	GV_MATRIXCALCHPB_NODE_TITLE_STRING "Matrix2HPB";
	GV_MATRIXCALCHPB_OPERATOR_NAME_STRING "Matrix2HPB";

	GV_MATRIXCALCHPB_OPERATOR_OUTPUT_H_STRING "Heading";
	GV_MATRIXCALCHPB_OPERATOR_OUTPUT_P_STRING "Pitch";
	GV_MATRIXCALCHPB_OPERATOR_OUTPUT_B_STRING "Banking";

	GV_VECT2MATRIX_NODE_TITLE_STRING "Vectors2Matrix";
	GV_VECT2MATRIX_OPERATOR_NAME_STRING "Vectors2Matrix";

	GV_VECTCALCMATRIX_NODE_TITLE_STRING "Vector2Matrix";
	GV_VECTCALCMATRIX_OPERATOR_NAME_STRING "Vector2Matrix";

	GV_VECTCALCMATRIX_OPERATOR_XAXIS_STRING "X Axis";
	GV_VECTCALCMATRIX_OPERATOR_YAXIS_STRING "Y Axis";
	GV_VECTCALCMATRIX_OPERATOR_ZAXIS_STRING "Z Axis";

	GV_ADAPTER_NODE_TITLE_STRING "Universal";
	GV_ADAPTER_OPERATOR_NAME_STRING "Universal";

	GV_RANGEMAPPER_NODE_TITLE_STRING "Range Mapper";
	GV_RANGEMAPPER_OPERATOR_NAME_STRING "Range Mapper";

	GV_ORDER_NODE_TITLE_STRING "Order";
	GV_ORDER_OPERATOR_NAME_STRING "Order";

	GV_CMP_NODE_TITLE_STRING "Compare";
	GV_CMP_OPERATOR_NAME_STRING "Compare";

	GV_LESS_NODE_TITLE_STRING "Less";
	GV_LESSEQU_NODE_TITLE_STRING "Less or Equal";
	GV_GREATER_NODE_TITLE_STRING "Greater";
	GV_GREATEREQU_NODE_TITLE_STRING "Greater or Equal";

	GV_EQU_NODE_TITLE_STRING "Equal";
	GV_EQU_OPERATOR_NAME_STRING "Equal";

	GV_NIL_NODE_TITLE_STRING "Is Null";
	GV_NIL_OPERATOR_NAME_STRING "Is Null";

	GV_INV_NODE_TITLE_STRING "Invert";
	GV_INV_OPERATOR_NAME_STRING "Invert";

	GV_NEG_NODE_TITLE_STRING "Negate";
	GV_NEG_OPERATOR_NAME_STRING "Negate";

	GV_CROSS_NODE_TITLE_STRING "Cross Product";
	GV_CROSS_OPERATOR_NAME_STRING "Cross Product";

	GV_DOT_NODE_TITLE_STRING "Dot Product";
	GV_DOT_OPERATOR_NAME_STRING "Dot Product";

	GV_TIME_NODE_TITLE_STRING "Time";
	GV_TIME_OPERATOR_NAME_STRING "Time";

	GV_TIME_OPERATOR_OUTPUT_TIME_STRING "Time";
	GV_TIME_OPERATOR_OUTPUT_REAL_STRING "Real";
	GV_TIME_OPERATOR_OUTPUT_FRAME_STRING "Frame";
	GV_TIME_OPERATOR_OUTPUT_FPS_STRING "Frames per second";
	GV_TIME_OPERATOR_OUTPUT_START_STRING "Start";
	GV_TIME_OPERATOR_OUTPUT_END_STRING "End";
	GV_TIME_OPERATOR_OUTPUT_LOOP_START_STRING "Loop start";
	GV_TIME_OPERATOR_OUTPUT_LOOP_END_STRING "Loop end";
	GV_TIME_OPERATOR_OUTPUT_DELTA_STRING "Delta";
	GV_TIME_OPERATOR_OUTPUT_PREVIOUS_STRING "Previous";

	GV_TRIGO_NODE_TITLE_STRING "Trigonometric";
	GV_TRIGO_OPERATOR_NAME_STRING "Trigonometric";

	GV_TRIGO_OPERATOR_SIN_STRING "Sine";
	GV_TRIGO_OPERATOR_SINH_STRING "Sine Hyperbolicus";
	GV_TRIGO_OPERATOR_ASIN_STRING "Arcus sine";
	GV_TRIGO_OPERATOR_COS_STRING "Cosine";
	GV_TRIGO_OPERATOR_COSH_STRING "Consine Hyperbolicus";
	GV_TRIGO_OPERATOR_ACOS_STRING "Arcus cosine";
	GV_TRIGO_OPERATOR_TAN_STRING "Tangent";
	GV_TRIGO_OPERATOR_TANH_STRING "Tangent Hyperbolicus";
	GV_TRIGO_OPERATOR_ATAN_STRING "Arcus tangent";

	GV_TRIGO_OPERATOR_SIN_TEXT_STRING "SIN";
	GV_TRIGO_OPERATOR_SINH_TEXT_STRING "SINH";
	GV_TRIGO_OPERATOR_ASIN_TEXT_STRING "ASIN";
	GV_TRIGO_OPERATOR_COS_TEXT_STRING "COS";
	GV_TRIGO_OPERATOR_COSH_TEXT_STRING "COSH";
	GV_TRIGO_OPERATOR_ACOS_TEXT_STRING "ACOS";
	GV_TRIGO_OPERATOR_TAN_TEXT_STRING "TAN";
	GV_TRIGO_OPERATOR_TANH_TEXT_STRING "TANH";
	GV_TRIGO_OPERATOR_ATAN_TEXT_STRING "ATAN";

	GV_REAL2VECT_OPERATOR_INPUT_X_STRING "Input X";
	GV_REAL2VECT_OPERATOR_INPUT_Y_STRING "Input Y";
	GV_REAL2VECT_OPERATOR_INPUT_Z_STRING "Input Z";

	GV_VECT2REAL_OPERATOR_OUTPUT_X_STRING "Output X";
	GV_VECT2REAL_OPERATOR_OUTPUT_Y_STRING "Output Y";
	GV_VECT2REAL_OPERATOR_OUTPUT_Z_STRING "Output Z";

	GV_VECT2MATRIX_OPERATOR_INPUT_O_STRING "Input Offset";
	GV_VECT2MATRIX_OPERATOR_INPUT_X_STRING "Input V1";
	GV_VECT2MATRIX_OPERATOR_INPUT_Y_STRING "Input V2";
	GV_VECT2MATRIX_OPERATOR_INPUT_Z_STRING "Input V3";

	GV_MATRIX2VECT_OPERATOR_OUTPUT_O_STRING "Output Offset";
	GV_MATRIX2VECT_OPERATOR_OUTPUT_X_STRING "Output V1";
	GV_MATRIX2VECT_OPERATOR_OUTPUT_Y_STRING "Output V2";
	GV_MATRIX2VECT_OPERATOR_OUTPUT_Z_STRING "Output V3";

	GV_BOOL_NODE_TITLE_STRING "Boole";
	GV_BOOL_OPERATOR_NAME_STRING "Boole";

	GV_AND_NODE_TEXT_STRING "AND";
	GV_OR_NODE_TEXT_STRING "OR";
	GV_XOR_NODE_TEXT_STRING "XOR";
	GV_NAND_NODE_TEXT_STRING "NAND";
	GV_NOR_NODE_TEXT_STRING "NOR";
	GV_NXOR_NODE_TEXT_STRING "NXOR";

	GV_NOT_NODE_TITLE_STRING "Not";
	GV_NOT_OPERATOR_NAME_STRING "NOT";

	GV_SWITCH_NODE_TITLE_STRING "Switch";
	GV_SWITCH_OPERATOR_NAME_STRING "Switch";

	GV_TRUE_NODE_TEXT_STRING "TRUE";
	GV_FALSE_NODE_TEXT_STRING "FALSE";

	GV_DEFAULT_OPERATOR_INPUT_STRING "Input";
	GV_DEFAULT_OPERATOR_OUTPUT_STRING "Output";

	GV_OPERATOR_OUTPUT_BOOL_STRING "Boole";
	GV_OPERATOR_OUTPUT_INTEGER_STRING "Integer";
	GV_OPERATOR_OUTPUT_REAL_STRING "Real";
	GV_OPERATOR_OUTPUT_VECTOR_STRING "Vector";
	GV_OPERATOR_OUTPUT_NORMAL_STRING "Normal";
	GV_OPERATOR_OUTPUT_MATRIX_STRING "Matrix";

	GV_OPERATOR_INPUT_BOOL_STRING "Boole";
	GV_OPERATOR_INPUT_INTEGER_STRING "Integer";
	GV_OPERATOR_INPUT_REAL_STRING "Real";
	GV_OPERATOR_INPUT_VECTOR_STRING "Vector";
	GV_OPERATOR_INPUT_NORMAL_STRING "Normal";
	GV_OPERATOR_INPUT_MATRIX_STRING "Matrix";

	GV_OPERATOR_CONST_SET_STRING "Set Value";
	GV_OPERATOR_MENU_SET_VALUE_STRING "Value";
	GV_OPERATOR_MENU_SET_TYPE_STRING "Type";
	GV_OPERATOR_MENU_SET_FUNCTION_STRING "Function";

	GV_DISTANCE_NODE_TITLE_STRING "Distance";
	GV_DISTANCE_OPERATOR_NAME_STRING "Distance";

	GV_MEMORY_NODE_TITLE_STRING "Memory";
	GV_MEMORY_OPERATOR_NAME_STRING "Memory";

	GV_MEMORY_OPERATOR_HISTORY_STRING "History depth";
	GV_MEMORY_OPERATOR_LEVEL_STRING "History level";

	GV_ITERATE_NODE_TITLE_STRING "Iteration";
	GV_ITERATE_OPERATOR_NAME_STRING "Iteration";

	GV_FREEZE_NODE_TITLE_STRING "Freeze";
	GV_FREEZE_OPERATOR_NAME_STRING "Freeze";
	GV_FREEZE_OPERATOR_SWITCH_STRING "Switch";

	GV_VECT2MATRIX_NODE_TEXT_STRING "V2M";
	GV_REAL2VECT_NODE_TEXT_STRING "R2V";
	GV_VECT2REAL_NODE_TEXT_STRING "V2R";
	GV_VECTCALCMATRIX_NODE_TEXT_STRING "VCM";
	GV_MATRIX2VECT_NODE_TEXT_STRING "M2V";
	GV_MATRIXCALCHPB_NODE_TEXT_STRING "MCHPB";
	GV_POINT_NODE_TEXT_STRING "POINT";
	GV_BOX_NODE_TEXT_STRING "BOX";
	GV_COLLISION_NODE_TEXT_STRING "COLLISION";
	GV_POLY_NODE_TEXT_STRING "POLY";
	GV_TIME_NODE_TEXT_STRING "TIME";
	GV_DISTANCE_NODE_TEXT_STRING "DIST";

	GV_CONSTANT_NONE_STRING "User Defined";

	GV_TRIGGER_NODE_TITLE_STRING "FlipFlop";
	GV_TRIGGER_OPERATOR_NAME_STRING "FlipFlop";

	GV_NOT_EQU_NODE_TITLE_STRING "Not Equal";

	GV_SPLINE_NODE_TITLE_STRING "Spline";
	GV_SPLINE_OPERATOR_NAME_STRING "Spline";
	GV_SPLINE_NODE_TEXT_STRING "SPLINE";

	GV_MATRIXMULVECT_NODE_TITLE_STRING "MatrixMulVector";
	GV_MATRIXMULVECT_OPERATOR_NAME_STRING  "MatrixMulVector";
	GV_MATRIXMULVECT_NODE_TEXT_STRING "M*V";

	GV_SELECTION_NODE_TITLE_STRING "Selection";
	GV_SELECTION_OPERATOR_NAME_STRING "Selection";

	GV_HIERARCHY_NODE_TITLE_STRING "Hierarchy";
	GV_HIERARCHY_OPERATOR_NAME_STRING "Hierarchy";

	GV_DETAILS_OPERATOR_NAME_STRING "Object Index";
	GV_DETAILS_NODE_TEXT_STRING "Object Index";

	GV_TAG_OPERATOR_NAME_STRING "Tag";
	GV_TAG_NODE_TEXT_STRING "Tag";

	GV_OBJECT_IN_STRING "Object";
	GV_OBJECT_ON_STRING "On";
	GV_OBJECT_OUT_STRING "Object";

	GV_MATERIAL_OPERATOR_NAME_STRING "Material";
	GV_MATERIAL_NODE_TEXT_STRING "Material";

	GV_WEIGHTMAP_OPERATOR_NAME_STRING "Weightmap";
	GV_WEIGHTMAP_NODE_TEXT_STRING "Weightmap";

	GV_COFFEE_OPERATOR_NAME_STRING "C.O.F.F.E.E.";
	GV_COFFEE_NODE_TITLE_STRING "C.O.F.F.E.E.";
	GV_COFFEENODE_ERRORS_STRING "Line: # Col.: # Error: #";
	GV_COFFEENODE_NOERRORS_STRING "No Errors";

	GV_COFFEENODE_ERROR1 "Variable name can only contain a..z, A..Z, 0..9 and '_' letters";
	GV_COFFEENODE_ERROR2 "Name does already exists|Please select another name!";

	GV_REFERENCE_OPERATOR_NAME_STRING "Reference";
	GV_REFERENCE_NODE_TEXT_STRING "Reference";

	GV_INCLUDE_OPERATOR_NAME_STRING "ObjectList";
	GV_INCLUDE_NODE_TEXT_STRING "ObjectList";

	GV_MONOFLOP_OPERATOR_NAME_STRING "MonoFlop";
	GV_MONOFLOP_NODE_TEXT_STRING "MonoFlop";

	GV_ITERATOR_ALL "All";

	GV_PASSWORD_STRING "Password";

	GV_LINK_OPERATOR_NAME_STRING "Link List";
	GV_LINK_NODE_TEXT_STRING "Link List";

	GV_RAY_OPERATOR_NAME_STRING "Ray Collision";
	GV_RAY_NODE_TEXT_STRING "Ray Collision";
	TV_HOOK_NAME_STRING "XPresso Manager";
	TV_MENU_NAME_STRING "XPresso Manager";
	TV_DIALOG_TITLE_STRING "X-Manager";

	TV_MENU_ENTRY1_STRING "XPresso Manager";

	TV_FILE_MENU_STRING "File";

	GV_BITMAP_OPERATOR_NAME_STRING "Bitmap";
	GV_COLORTEMP_OPERATOR_NAME_STRING "Color Temperature";
}
