STRINGTABLE Xsss
{
	Xsss "Subsurface Scattering Shader";

	SSSSHADER_GRADIENT					"Absorption Filter";
	SSSSHADER_STRENGTH					"Strength";
	SSSSHADER_DENSITY						"Absorption";
	SSSSHADER_COLORDENSITY			"Filter Length";
	SSSSHADER_SAMPLES						"Samples";
	SSSSHADER_MINTHICKNESS			"Minimum Thickness";
	SSSSHADER_SCATTERINGLENGTH	"Scattering Length";
	SSSSHADER_USE_NORMALS				"Use Normals";
}
